FlashEngine 1.03

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Development::Components & Libraries

FlashEngine is a set of components for Delphi and C++ Builder which add extra features to Macromedia Blitz ActiveX - such as loading from stream, grab real 32-RGBA frames, real transparency playing. Real player transparency, with anti-aliasing. Windowless Player control. Grab Blitz frame to 32-bit bitmap with alpha channel. Load Blitz from exe-resource. Load Blitz from stream, and store your Blitz in DFM. Use grabbed Blitz frame as texture in 3D application. Support Macromedia Blitz ActiveX 3,4,5,6,7,8

What's new in this version of FlashEngine

Release Datum: 2006-11-08
Bugs fixes

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